Guidelines for Bouncing Track In To Stems
This guideline is to be read through before you bounce the track down to stems in order for the Mix Down and Master to be carried out by us.
Levels – Ensure there is no “red-lining” or “clipping” occurring at any point during the track. The best way to check this is to play the track from start to finish and keep your eye on the volume levels of each channel and the master. If anything is going into the red then this needs fixing.
Bring the levels of all channels down equally so that there is enough “headroom” in the track to avoid any clipping (note: apart from the Master Volume which should always be set at 0)
Label – Make sure each channel/track is labelled effectively, so the engineer will easily be able to identify what the track is. (Kick, Bass, Low Pad, Hi Pad, Hats etc...)
Effects – RETAIN all effects you have used on each channel. This includes Delays, reverbs, EQ and compression. If for whatever reason we require you to remove an effect on a certain sound we will be in touch to arrange this.
Panning – RETAIN all panning you have put into your track
Bus/Return Channels – If you have “Bussed” or “Sent” your channels to a 'Bus' (Logic) or 'Return' (Ableton), then these will need to be bounced down as well.
Master Channel – The volume for this should be set at 0. Like with the individual channels this should never “red-line” at any point of the track.
There should be no processors or audio effects on the master channel whatsoever (e.g. Compressors, EQ etc)
WHICH STEMS TO BOUNCE
Where possible we recommend GROUPING certain sounds together to prevent there being over 25 stems in your track. You may have already done this in some areas such as percussion, where you have used a virtual drum rack/machine in your DAW to host multiple percussive elements. This is fine, however we recommend at least having the KICK DRUM separated out from any drum groupings you may have.
As an example, we recommend something along the lines of this;
mid percussion (claps, snare)
other percussion loops
hi percussion (hats, rides)
effects / busses / returns
If you have several closed hi-hats for examples on separate channels, try to group these into a single channel to save on the number of final stems you have to send over.
EXPORTING THE STEMS
Once you have the stems prepared you can export (bounce) the stems out. Depending on your DAW this may vary in terms of method, but essentially you need to export the individual channels into their own WAVS.
Format – WAV
Sample Rate- 44100
Bit - 24
Save the stems into a new folder named ([Your Name] – [Track Name] Stems).
If you have any issues please contact us via the above email address with your query, or contact us here.